This page (revision-60) was last changed on 29-Apr-2021 11:51 by Administrator

This page was created on 29-Apr-2021 11:37 by Administrator

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Version Date Modified Size Author Changes ... Change note
60 29-Apr-2021 11:51 3 KB Administrator to previous
59 29-Apr-2021 11:37 3 KB Administrator to previous | to last
58 29-Apr-2021 11:37 2 KB Administrator to previous | to last
57 29-Apr-2021 11:37 2 KB Administrator to previous | to last
56 29-Apr-2021 11:37 2 KB Administrator to previous | to last
55 29-Apr-2021 11:37 4 KB Administrator to previous | to last
54 29-Apr-2021 11:37 4 KB Administrator to previous | to last
53 29-Apr-2021 11:37 4 KB Administrator to previous | to last
52 29-Apr-2021 11:37 3 KB Administrator to previous | to last
51 29-Apr-2021 11:37 3 KB Administrator to previous | to last
50 29-Apr-2021 11:37 3 KB Administrator to previous | to last
49 29-Apr-2021 11:37 3 KB Administrator to previous | to last Кланы ==> Clan
48 29-Apr-2021 11:37 3 KB Administrator to previous | to last Союзы ==> Alliance
47 29-Apr-2021 11:37 3 KB Administrator to previous | to last Наукa ==> ScienceDescription
46 29-Apr-2021 11:37 3 KB Administrator to previous | to last
45 29-Apr-2021 11:37 3 KB Administrator to previous | to last Здания ==> Buildings
44 29-Apr-2021 11:37 3 KB Administrator to previous | to last
43 29-Apr-2021 11:37 3 KB Administrator to previous | to last
42 29-Apr-2021 11:37 3 KB Administrator to previous | to last
41 29-Apr-2021 11:37 3 KB Administrator to previous | to last

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There are two types of Clans: [Monarchic|Monarchic] and [Democratic|Democratic].
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Clans are [Monarchic|Monarchic] by default. Beginning from level 3 a Clan can be transformed into [Democratic|Democratic].\\
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If the limit of invitations to a Clan is reached, no more members can be invited. It's also impossible to send more invitations than the limit allows (even if some of the sent invitations were not accepted). That's why before inviting a player to Clan it's better to contact him, learn his priorities, the time he can spend playing, etc., and, correspondingly, send an invite when it's for sure the player will accept it.\\
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__In order to leave a Clan:__\\
Enter the Diplomatic Corps, choose the "Clans" tab and click "Leave the Clan" button next to the Clan name.\\
You won't exit the clan immediately, but in 1 day, after the countdown. The exit can't be cancelled.\\
The Clan Head is able to construct __Clan Warehouse__ and __Clan Reservation__ buildings.\\
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[{Image src='dipcorps.jpg' align='center' }]\\
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__Clan Heads__, be careful, don't confuse buttons. You also have button - "Disband Clan".\\
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__Player Expel from clan.__\\
The Clan Head can expel a player from the clan. In order to do that, click the player's name in the "Clans" tab of the Diplomatic Corps and click the button "Expel player from Clan" in the pop-up panel. The player won't be expelled from the clan immediately, but in 1 day, after the countdown.\\
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__Clan disbandment .__\\
The Clan Head can disband the clan. The disbandment of a registered clan will be done in 1 hour, after the countdown. During this time the disbandment can be cancelled.\\
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[{Image src='clanr.jpg' align='center'}]
[{Image src='clan.png' align='center'}]
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*Secretary's\\
*War Minister's\\
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__Secretary__ can accept new members for the Clan, and expel any members, including the Treasurer, but excluding the Clan Head. Secretary sees the attacking missions against the Clan-mates in the "Missions" window. This option can be regulated by checking or un-checking the "Show Clan-mates' missions" box.\\
__War Minister__ can accept new members for the Clan, and expel any members, including the Treasurer, but excluding the Clan Head. Secretary sees the attacking missions against the Clan-mates in the "Missions" window. This option can be regulated by checking or un-checking the "Show attacks against Clan-mates" box.\\