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At line 1 changed 2 lines
__Башни __бывают __обычные __и __магические__. \\
Всего в городе могут быть построены 2 башни любого типа. \\
__ Towers __ can be __ Fighting __ and __ Magic __. \\
Only two Towers of any kind can be built in a City in total. \\
At line 8 changed one line
Простая __Башня__ имеет собственную атаку. Пока у Вас мало войск, лучше строить простую башню. Вражеские маги могут уменьшать атаку Вашей обычной башни вплоть до полного ее отключения, в зависимости от их количества. Башни бьют каждый раунд, и, если гарнизон продержится хотя бы пару раундов, они способны стать хорошей защитой.
Fighting__ Tower __ has its own attack value. If your army is small it’s worth to build a Fighting Tower. Enemy Mages can decrease your Tower’s attack value to its full shutdown depending on their quantity. Towers strike every round, and if army is able to stand a few rounds, Towers can be a good protection.\\
At line 10 changed one line
||Уровень||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='stone.png'}]||[{Image src='iron.png'}]||[{Image src='pearl.png'}]||Урон обычной башни
||Level||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='stone.png'}]||[{Image src='iron.png'}]||[{Image src='pearl.png'}]||Attack value
At line 17 changed one line
| 7| 8000| 150000| 100000| 20000|100|20000-25000
| 7| 8000| 150000| 100000| 20000|100|20000-25000
At line 26 removed one line
__Магические башни__ в бою повреждений не наносят, они добавляют атаку войскам защитника, поэтому они незаменимы при большом гарнизоне. магическая башня берет силу от гарнизона, добавляя свою атаку к атаке войск. Без войск магическая башня бесполезна.
At line 28 changed 8 lines
||Уровень||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='stone.png'}]||[{Image src='iron.png'}]||[{Image src='pearl.png'}]||Урон \\магической башни
| 1| 0| 20000| 10000| 500| 0|0,5*средняя атака гарнизона
| 2| 5000| 50000| 30000| 2000| 0|0,7*средняя атака гарнизона
| 3| 10000| 75000| 50000| 7000| 0|0,9*средняя атака гарнизона
| 4| 15000| 100000| 70000| 15000| 0|1,1*средняя атака гарнизона
| 5|20 000 |120 000 |90 000 |20 000 |0 |1,3*средняя атака гарнизона
| 6|50 000 |150 000 |110 000 |25 000 |100 |1,5*средняя атака гарнизона
| 7|100 000 |180 000 |130 000 |30 000 |200 |1,7*средняя атака гарнизона
__ Magic Tower __ doesn’t have its own attack; it reinforces total attack of the garrison troops. That is why Magic Tower is useless without troops but irreplaceable with a big army.
At line 37 changed one line
Средняя атака рассчитывается как (мин атака гарнизона + макс атака гарнизона)/2. \\
||Level||[{Image src='gold.png'}]||[{Image src='wood.png'}] ||[{Image src='stone.png'}]||[{Image src='iron.png'}]||[{Image src='pearl.png'}]|| Attack value\\ Magic Tower
| 1| 0| 20000| 10000| 500| 0|0,5*average garrison attack
| 2| 5000| 50000| 30000| 2000| 0|0,7* average garrison attack
| 3| 10000| 75000| 50000| 7000| 0|0,9* average garrison attack
| 4| 15000| 100000| 70000| 15000| 0|1,1* average garrison attack
| 5|20 000 |120 000 |90 000 |20 000 |0 |1,3* average garrison attack
| 6|50 000 |150 000 |110 000 |25 000 |100 |1,5* average garrison attack
| 7|100 000 |180 000 |130 000 |30 000 |200 |1,7* average garrison attack
At line 39 changed one line
Средняя атака берется с учетом модификаторов атаки (от террайна, и тп.)\\
\\
Average attack is calculated as follows: (garrison’s minimal + maximal attack )/2.\\
\\
Average attack is affected by attack modifiers (Terrain Bonus and so on).\\
At line 43 changed one line
[К списку зданий|Buildings]
[Back to the Buildings list|Buildings]