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Version Date Modified Size Author Changes ... Change note
60 29-Apr-2021 11:51 2 KB Administrator to previous
59 29-Apr-2021 11:37 2 KB Administrator to previous | to last
58 29-Apr-2021 11:37 3 KB Administrator to previous | to last
57 29-Apr-2021 11:37 3 KB Administrator to previous | to last
56 29-Apr-2021 11:37 3 KB Administrator to previous | to last
55 29-Apr-2021 11:37 2 KB Administrator to previous | to last
54 29-Apr-2021 11:37 2 KB Administrator to previous | to last
53 29-Apr-2021 11:37 2 KB Administrator to previous | to last
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46 29-Apr-2021 11:37 2 KB Administrator to previous | to last Title ==> Rank
45 29-Apr-2021 11:37 2 KB Administrator to previous | to last
44 29-Apr-2021 11:37 2 KB Administrator to previous | to last Звания ==> Title
43 29-Apr-2021 11:37 2 KB Administrator to previous | to last
42 29-Apr-2021 11:37 2 KB Administrator to previous | to last
41 29-Apr-2021 11:37 2 KB Administrator to previous | to last

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At line 1 changed one line
Звание игрока можно увидеть при наведении мышкой на владении игрока на карте королевства или в рейтинге.\\
A player’s rank can be found out by pointing at the player’s domain on the Kingdom Map or in the [Ratings|Ratings] Window.\\
\\
Players can attack Ruins or __Cities__ of players with ranks (levels) higher than theirs.\\
You cannot attack Ruins and __Cities__ of players with the ranks (levels) lower than yours.\\
At line 3 changed 2 lines
Игроки с более низким званием могут атаковать __города __игроков с более высоким званием. \\
Вы не можете нападать на __города __игроков и руины монстров со званием ниже своего. \\
__There is a REVENGE option available in the game.__ If a lower rank player has attacked your city, you receive a one-time possibility to get revenge. You can attack any city of the attacker, during 24 hours since his attack.\\
At line 6 changed 2 lines
На __шахты __и __копи __правило званий не распространяется!.\\
__NOTE!__ Rank Rule doesn’t cover __Outer Domains__ and __Camps__. Any player can attack any rank Mine, Pit, Salt Lake or Camp. \\
At line 11 added one line
After a player reaches certain rank, the [spell of compassion|SpellName] is cast upon the player's Capital. The required rank is Suzerain.
At line 10 changed 9 lines
__Система званий__. \\
[{Image src='star.png' align='left' }] Эсквайр\\
[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]Капитан\\
[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]Магистр\\
[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]Маршал\\
[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]Сюзерен\\
ВОПРОС: Как посчитать, когда Эсквайр перейдет в более высокое звание?\\
ОТВЕТ: Считаем Очки_Званий = Общий_Рейтинг + (Рейтинг_Мощь_Армии * 80)\\
__Ranks System__. \\
|| Stars || Rank || From, Rank Points
|[{Image src='star.png' align='left' }]| Esquire| 0
|[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]|Captain | 60 000 000
|[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]|Master |125 000 000
|[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]|Marshal | 350 000 000
|[{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }][{Image src='star.png' align='left' }]|Suzerain | 650 000 000
At line 20 changed one line
Когда Очки_Званий достигнут 25 000 000 , Вы перейдете в звание Капитан.\\
__Rank_Points__ = [Main_Raiting|Rating] + ([Army_Strength_Rating|Rating] * Coefficient)\\
At line 23 added 2 lines
The coefficient is 80.\\
You can inquire into how many Rating Points each unit adds [here|UnitsParameters].\\
At line 23 changed 2 lines
При атаке на руину соответствие званий игрока и руины проверяется только при отправке атаки. Изменение звания игрока после отправки атаки никак на результат грабежа не влияет. \\
Свои отряды, присоединившиеся к данной миссии из других владений, даже после изменения звания, действуют по правилам, применившимся к миссии-инициатору.\\
Information on how many Rating Points remain to the next rank you can find in the Rating Window. \\
\\[{Image src='points.jpeg' align='center' }]
At line 29 added one line
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__Attack against Cities and Ruins__: \\
Conformity of ranks is checked only once – at the time of launching an attack. If a rank changes after mission have been launched and sent, the attack will happen all the same. Attacker’s rank change will not actually affect the battle result.\\
Your troops that are to join initiative mission will join the mission even if rank changed.\\
At line 28 changed 6 lines
__Рейтинг.__\\
В основном рейтинге считается стоимость всех ваших построек и войск в золоте по среднерыночному курсу, плюс добавляется стоимость городов, шахт и копей.\\
По стоимости:\\
город 1000000\\
шахта 2000000\\
копь 3000000\\
\\
__Ruins' Attack__:
It can happen so that Ruin attacks player of not suitable rank. \\
Monsters choose victim and check rank only in the moment of attack planning. \\
After the planning and until the moment of launching the attack some time passes, during which the player’s rank can change.