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Example: the Hero has the skill "Explorer`s eye" that allows to cast a spell.\\
This implies only the current kingdom where the hero is. So "Instant exploration of the chosen cell in the current kingdom".\\
[{Image src='1qwe.png' align='center' }]\\
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Allows your Visionaries to see true attacks against other player's Domain. \\
Exception is: missions under "Invisibility" Spell.\\
reveals all true attacks on the current domain, including ones conceived by "Fog ghost" and "Troops disguise" spells.\\
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__"Necromancy"__ spell turns killed troops into mercenaries. Not more than 30% of all killed troops from both sides can be turned into mercenaries.\\
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Scrolls and Artefacts that __decrease units' "Attack" value__, also decrease Pursuers' "Attack".\\
Scrolls and Artifacts that __decrease units' "Attack" value__, also decrease Pursuers' "Attack".\\
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__"Antimagic"__ Spell that has been cast on a City, doesn`t cancel the Spells cast on player. But in this very city those player cast spells won`t work (except for __"Spy curse"__).\\
__"Antimagic"__ Spell that has been cast on a City, doesn`t cancel the Spells cast on player. But in this very city those player cast spells won`t work (except for __"Spy curse"__).\\